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Survive 12 Hours

Survive 12 Hours

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Devlog

  • Devlog: From Mechanical Evolution to Global Reach (Now in English!)
    July 14, 2026 by Ctrl Aether#devlog, #game-update, #localization, #english-version, #print-and-play, #tabletop-rpg, #solo-rpg, #game-design, #indie-dev, #survival-horror, #pnp, #micro-rpg, #playtest, #minimalist
    Years of Iterations, Fine-Tuning, and the New English Edition Welcome back to the shelter, survivor . Today marks an incredibly important milestone in the development of Survive 12 Hours (originally S... Continue reading
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